Hit the Coach
Also called: Chase the Coach
Dribble down the coach and let the shots fly — land one and the coach has to moo, cluck, or roar.
- 👟 U4–U6
- 👥 2+ players
- 🧰 ball + cones
- ⚽ 1 ball each
- 📏 quarter field
- 🔥 high energy
- ⏱️ 8 min
Setup
Mark a rectangle about 25 by 20 big steps with four cones. Every kid takes a ball and gathers at one end — slower dribblers at the front of the pack, speedsters behind them, so everyone gets real chances. The coach stands five steps away, looking appropriately nervous. Let a little air out of rock-hard balls before you start; small feet kick a lot of shots in this game.
How to play
- The coach hollers "you'll never catch me!" and jogs off. Every kid dribbles after them at full giggle.
- Get close, then let it fly — kick your ball at the coach's feet. Below the knees is the target: a rolling ball counts, a flying one doesn't.
- Land a hit and you win the prize: pick any animal, and the coach must stop and make the sound. Loudly. A moo, a cluck, a T-rex roar — the kids' choice is law.
- Chase down your ball after every shot and rejoin the hunt. The coach keeps moving the whole time, weaving in big loops around the rectangle.
- After a few minutes, swap in a fresh target — a parent volunteer works beautifully, and the kids will happily explain the rules to their new prey.
Coaching points
- This is heads-up dribbling in a costume. Tracking a moving grown-up through a crowd of teammates forces eyes off the ball and up at the game — the exact habit that takes years to teach any other way.
- The coach's real job is acting. Stay barely ahead of the pack, wobble, gasp, howl at every hit — the closer the near-misses, the harder they chase.
- Kicking on the run at a moving target is genuinely hard. Cheer the misses that were brave — a full-speed swing that skims wide beats a timid poke that connects.
- Steer the game to the quiet kids: drift near whoever hasn't landed a hit yet and slow down just enough. Every kid should earn at least one animal noise per round.
- Expect bumping — a pack of five-year-olds all chasing the same grown-up is close-quarters chaos, and learning to keep dribbling through it is half the value.
Why it works
Nothing in youth soccer produces laughs like a grown-up being hunted by five-year-olds — and the laughing is doing serious work. To hit a moving coach you have to dribble at speed, look up while doing it, pick your moment, and strike a ball on the run: that’s half the U6 curriculum inside one shrieking game. The chaos is a feature too. Kids bump, tangle, and keep playing anyway, which is exactly what Saturday’s game will ask of them — except on Saturday, nobody moos.
Variations
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Statue coach makes it easier
The coach walks instead of jogging — or stands still entirely for the youngest group — until every player has landed a hit. Then the running starts.
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Two targets makes it harder
Add a second grown-up. The pack has to choose who to hunt, which splits the crowd and doubles the scanning.
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Close-range only makes it harder
Shots only count if the shooter dribbled to within three steps first. No more long-range bombs — now it's a dribbling duel to the very end.
See it in action
Watch a demo on YouTube Video by Auburn Soccer — opens on YouTube.
Sources & credits
A traditional game — nobody owns it, everybody plays it. Our write-up and diagram are original.
- folk Chase-the-grown-up — kids have hunted willing adults across backyards forever; youth soccer added the ball and the animal noises (the underlying chase-and-strike mechanic — common coaching knowledge under many names)
- article Hit the Coach — SoccerHelp (mechanic confirmation (lineup spacing, animal-sound reward, ball-pressure tip))
- article My 10 Favorite U6 Soccer Drills/Activities — Mike's Window (mechanic confirmation (square-marked area, animal-imitation reward))
- article Chase the Coach Soccer Drill (U4, U5, U6) — SoccerDrills.net (Chase the Coach alias confirmation)
- video U6 - Hit the Coach — Auburn Soccer (demo video)
Links are credits, not endorsements — creators aren't affiliated with Soccer Fun.